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  1. page home edited Educational Video Games VS. Traditional Instruction The purpose of this wiki is to provide res…

    Educational Video Games VS. Traditional Instruction
    The purpose of this wiki is to provide resources to teachers who are considering "gamifying" their classrooms. One way to do this is to use educational video games in the classroom. Another way is for the classroom itself to become a game. My primary focus is the use of educational video games. However, for those who want to create an even more in depth experience there are resources for turning your classroom into a "real" virtual world.
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    10:45 am
  2. page home edited ... {http://t0.gstatic.com/images?q=tbn:ANd9GcSVdsiTEghRPT7oMGkIQI0t5eOhFWIuxmHCbJ53FENonKsthD_bjw…
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    {http://t0.gstatic.com/images?q=tbn:ANd9GcSVdsiTEghRPT7oMGkIQI0t5eOhFWIuxmHCbJ53FENonKsthD_bjw}
    {http://muve.gse.harvard.edu/rivercityproject/images/screenshot03_420.jpg}
    {http://t3.gstatic.com/images?q=tbn:ANd9GcSKbvci56mpxPBxK2jF48TJUNk91euWeBvVeuyv3xcnLK0li2wpIg}
    {http://t3.gstatic.com/images?q=tbn:ANd9GcT7ijM0v7kzB81SVq6nD7vRGwyAwM_DfTIiPsFe57z_cYd3t8wA}
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  3. page Final Paper edited {langlois_paper_etec695.doc}
    {langlois_paper_etec695.doc}
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    10:42 am
  4. page Documents edited ... This article proposes the benefits of using games and simulations in the classroom. http://co…
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    This article proposes the benefits of using games and simulations in the classroom.
    http://cognitrn.psych.indiana.edu/rgoldsto/pdfs/barab09.pdf
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    a 3-D game based simulation for
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    10:32 am
  5. page Documents edited ... This article proposes the benefits of using games and simulations in the classroom. http://co…
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    This article proposes the benefits of using games and simulations in the classroom.
    http://cognitrn.psych.indiana.edu/rgoldsto/pdfs/barab09.pdf
    This article presents research comparing the use of online texts to a 3-D simulation for presenting content in the classroom.
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    10:31 am
  6. page Documents edited ... This article examines gaming and game theory in a college course with an eye towards applicati…
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    This article examines gaming and game theory in a college course with an eye towards application in the K-12 classroom.
    http://education.mit.edu/papers/GamesSimsSocNets_EdArcade.pdf
    This article examinesproposes the benefits
    http://cognitrn.psych.indiana.edu/rgoldsto/pdfs/barab09.pdf
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    10:28 am
  7. page Documents edited ... This article examines gaming and game theory in a college course with an eye towards applicati…
    ...
    This article examines gaming and game theory in a college course with an eye towards application in the K-12 classroom.
    http://education.mit.edu/papers/GamesSimsSocNets_EdArcade.pdf
    This article examines the benefits of using games and simulations in the classroom.
    http://cognitrn.psych.indiana.edu/rgoldsto/pdfs/barab09.pdf
    (view changes)
    10:28 am

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