Documents

[] This document asks important questions and gives practical suggestions for using commercial video games in the classroom.

[] New York Times article that shows how one school is using video games and game theory in their school.

[] This article examines gaming and game theory in a college course with an eye towards application in the K-12 classroom.

[] This article proposes the benefits of using games and simulations in the classroom.

[] This article presents research comparing the use of online texts to a 3-D game based simulation for presenting content in the classroom.